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Version: 0.6.0

Camera Cinematic

The Camera Cinematic entry is used to create a cinematic camera path.

Durations for path points calculated based on the total duration of each segment and specified path point's duration. Suppose you have a segment with a duration of 300 ticks, and it has 3 path points. Then we specify the duration on the second path point as 200 ticks. The resulting durations between path points are as follows:

FromToDuration
12100
23200

::: warning Since the duration of a path point is the duration from that point to the next point, the last path point will always have a duration of 0. Regardless of the duration specified on the last path point. :::

How could this be used?

When you want to direct the player's attention to a specific object/location. Or when you want to show off a build.

Fields

Criteria

InheritedList
A list of facts that must be met by the player before this entry can be triggered.

Segments

RequiredListSegment

Segments are time frames in a cinematic. During a segment can take actions or display information.
 info
Segments cannot overlap. If you need overlapping segments, create a new entry.