Version: 0.7.0
Particle Cinematic
The Particle Cinematic
entry is used to spawn particles for a cinematic.
How could this be used?
This can be used to add dramatic effects to a cinematic. Like, blowing up a building and spawning a bunch of particles. Or, adding focus to a certain area by spawning particles around it.
Fields
Criteria
InheritedListA list of facts that must be met by the player before this entry can be triggered.
Location
RequiredThe location to spawn the particles at.
Particle
RequiredThe particle to spawn.
Count
RequiredThe amount of particles to spawn.
Offset X
RequiredThe offset from the location on the X axis.
Offset Y
RequiredThe offset from the location on the Y axis.
Offset Z
RequiredThe offset from the location on the Z axis.
Speed
RequiredThe speed of the particles. For some particles, this is the "extra" data value to control particle behavior.
Segments
RequiredListSegmentSegments are time frames in a cinematic. During a segment can take actions or display information.
info
Segments cannot overlap. If you need overlapping segments, create a new entry.