Skip to main content
Version: 0.7.0

Player Near Location Event

The PlayerNearLocationEventEntry class represents an event that is triggered when a player is within a certain range of a location.

How could this be used?

This could be used to create immersive gameplay experiences such as triggering a special event or dialogue when a player approaches a specific location. For example, when a player gets close to a hidden treasure, a hint could be revealed or a guardian could spawn.

Fields

Triggers

RequiredList

Location

Required

The location the player should be near.

Range

Required

The range within which the event should trigger.