Version: 0.7.0
Player Near Location Event
The PlayerNearLocationEventEntry
class represents an event that is triggered when a player is within a certain range of a location.
How could this be used?
This could be used to create immersive gameplay experiences such as triggering a special event or dialogue when a player approaches a specific location. For example, when a player gets close to a hidden treasure, a hint could be revealed or a guardian could spawn.
Fields
Triggers
RequiredListLocation
RequiredThe location the player should be near.
Range
RequiredThe range within which the event should trigger.