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 Warning: Unmaintained Version
Version: 0.4.2

Player Near Location Event

The PlayerNearLocationEventEntry class represents an event that is triggered when a player is within a certain range of a location.

How could this be used?

This could be used to create immersive gameplay experiences such as triggering a special event or dialogue when a player approaches a specific location. For example, when a player gets close to a hidden treasure, a hint could be revealed or a guardian could spawn.

Fields

Triggers

InheritedList
A list of entries that will be triggered after this entry is triggered.

Location

Required

The location the player should be near.

Range

Required

The range within which the event should trigger.