Version: 0.4.2
Player Near Location Event
The PlayerNearLocationEventEntry
class represents an event that is triggered when a player is within a certain range of a location.
How could this be used?
This could be used to create immersive gameplay experiences such as triggering a special event or dialogue when a player approaches a specific location. For example, when a player gets close to a hidden treasure, a hint could be revealed or a guardian could spawn.
Fields
Triggers
InheritedListA list of entries that will be triggered after this entry is triggered.
Location
RequiredThe location the player should be near.
Range
RequiredThe range within which the event should trigger.