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Version: 0.7.0

Player Kill Player Event

The Player Kill Player Event is triggered when a player kills another player. If you want to detect when a player kills some thing else, use the Player Kill Entity Event instead.

How could this be used?

This could be used to create a bounty system, where someone places a bounty on another player, and when that player is killed, the bounty is paid out to the player who kills them.

Fields

Triggers

RequiredList

Killed Triggers

RequiredList

The entries connected tho this field will be triggered for the player who was killed.