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Version: 0.5.1
Difficulty: Easy

Cinematics

 Before starting

This guide assumes that you have already installed the Basic Adapter.
Also, make sure you have read the layout documentation and created a cinematic page.

In this tutorial, you will learn how to create and view cinematics in your interactions!

What are cinematics?

Cinematics are timed sequences of actions that can be played in your interactions. They are used to create cutscenes or other timed events.

Creating a cinematic

Let's get started by creating a simple camera cinematic.

Adding a camera cinematic

Firstly click on the + icon in the top right corner of the panel and search for Add Camera Cinematic. Add it to your page by clicking on the + icon.

Add Cinematic
Start a new cinematic
+

Creating a segment

Now we need to add a segment to our track. You can do this by clicking on the New Camera Cinematic entry in your page and by operations clicking on Add Segment(1).

Adding a camera cinematic segment

After you create the segment, you can click on it (2). This opens the inspector of the segment.

Modifying the camera segment

In a camera cinematic segment, you have a path. Each path contains a list of locations in a world of your server. When multiple locations are specified on a path, the player will move between them. If only one is specified, the player will stay stationary. To create a path, click on the + icon in the inspector at path(0).

To set a location in a path, you have 2 options: using the content mode or configuring it yourself.

Using the content mode

The content mode allows you to get the player's current location and fill in the fields for you.

Configuring it yourself

You can also configure the paths yourself. This can be done by opening the Path #1 field. In there, you can configure the location of the path. These are:

  • World: The world where the cinematic happens.
  • X: The x coordinate of the location.
  • Y: The y coordinate of the location.
  • Z: The z coordinate of the location.
  • Pitch: The pitch of the camera.
  • Yaw: The yaw of the camera.

Duration: The duration of the location to the next location in ticks. If not specified, the duration will be calculated based on the left-over duration.
For example, if you have a segment of 300 frames with 3 locations, and the 2nd location has a duration of 200 frames, the duration from the 1st to the 2nd location will be 100 ticks, and from the 2nd to the 3rd location, 200 ticks.

Repeat this process to make more locations in the path.

result

For the result we are going to use the example for the duration. You can easily view your cinematic by running the command:
/tw cinematic start (page name) or adding an Add cinematic to a sequence page.