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Version: 0.5.1

Apply Velocity Action

The ApplyVelocityActionEntry is an action that applies a velocity to the player.

How could this be used?

This action can be useful in a variety of situations. You can use it to simulate wind, explosions, or any other force that would move the player.

Fields

Criteria

InheritedList
A list of facts that must be met by the player before this entry can be triggered.

Modifiers

InheritedList
A list of facts that will be modified for the player when this entry is triggered.

Triggers

RequiredList

Force

Required

The force to apply to the player.