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 Warning: Unmaintained Version
Version: 0.4.2

Stop Sound Action

The Stop Sound action is used to stop a or all sounds for a player.

How could this be used?

This action can be useful in situations where you want to stop a sound for a player. For example, when leaving a certain area, you might want to stop the music that was playing.

Fields

Criteria

InheritedList
A list of facts that must be met by the player before this entry can be triggered.

Modifiers

InheritedList
A list of facts that will be modified for the player when this entry is triggered.

Triggers

InheritedList
A list of entries that will be triggered after this entry is triggered.

Sound

Optional

The sound to stop. If this field is left blank, all sounds will be stopped.